Magic skill determines what spells you can cast, to see all your spells click on spell book icon and this brings up the magic menu. From there you can select spells to cast. The color of the spell name tells you if you can cast it or not. If the spell appears black then your magic level is not higher enough to use it. You will have to practice on lower magic spells to level to higher spells. If the spell name appears in white, this means you are good enough to use this but have not got the required runes to cast it. If a spell name appears in yellow then you have everything you need to cast that spell.
When you want to cast a spell just click on the spell name, and then click
onto target. Some spells can only be used on yourself or on hostile monsters.
To know what a spell does just move your mouse over the spell. This will tell
you which runes are needed at the bottom of the window. There is 2 numbers shown
above each rune X/Y. The first number X
tells you haven many runes you have and the second number Y
tells you how many are required. If the number is in red Y
then this means you do not have the required amount to use this spell. You may
obtain runes from magic shops or from killing certain monsters.
Sometimes spells will fail to work. If this happens you keep your runes, you
can recast after 20 seconds. Higher level spells are more likely to fail but
as you increase your magic levels the less it will fail.
To cast a spell you either need to have in your inventory all required runes, in sufficient amounts, or if you hold a staff of the appropriate rune type, it will count for any number of that type of rune. For example you can cast Wind bolt with only 1 chaos rune in inventory and an equipped wind staff.
Also, keep in mind that some Items like staffs, hats and robes will boost your general magic skill.
Spell-casting success depends on your total magic skill, which is calculated
according to the following formula:
total magic skill = to magic school skill + bonus from items
If you fail to cast the spell, you cannot cast other spells for 20 seconds.
Thanks to Tks, LiQuiD PaPeR, Johanssona, H-Bar, Ghostalker, Seaden, Diabelek. Moridin, mlucool, Bluerose13x, Angelicbeef, CAS8002, DarkPuter
|
Level
|
Name
|
Experience |
Description
|
Runes
|
| 1 | Wind Strike | 22 | A strength 1 missile attack | 1 Air, 1 Mind |
| 3 | Confuse | 26 | Reduces your opponents attack by 5 % | 3 Water, 2 Earth, 1 Body |
| 5 | Water Strike | 30 | A strength 2 missile attack | 1 Water, 1 Air, 1 Mind |
| 7 | Enchant lvl 1 amulet | 35 | Make Sapphire Amulet | 1 Water, 1 Cosmic |
| 9 | Earth Strike | 38 | A strength 3 missile attack | 2 Earth, 1 Air, 1 Mind |
| 11 | Weaken | 42 | Reduces your opponents strength by 5 % | 3 Water. 2 Earth, 1 Body |
| 13 | Fire Strike | 46 | A strength 4 missile attack | 2 Air, 3 Fire, 1 Mind |
| 15 | Bones to Bananas | 50 | Changes all held bones into bananas | 2 Earth, 2 Water, 1 Nature |
| 17 | Wind Bolt | 54 | A strength 5 missile attack | 2 Air, 1 Chaos |
| 19 | Curse | 58 | Reduces your opponents defense by 5% | 3 Earth, 2 Water, 1 Body |
| 21 | Low Level Alchemy | 62 | Converts am item into gold | 3 Fire, 1 Nature |
| 23 | Water Bolt | 66 | A strength 6 missile attack | 2 Air, 2 Water, 1 Chaos |
| 25 | Varrock Teleport | 70 | teleports you to varrock | 3 Air, 1 Fire, 1 Law |
| 27 | Enchant a lvl 2 amulet | 74 | Make Emerald Amulet | 3 Air, 1 Cosmic |
| 29 | Earth Bolt | 78 | A strength 7 missile attack | 2 Air, 3 Earth, , 1 Chaos |
| 31 | Lumbridge Teleport | 82 | Teleports you to Lumbridge | 3 Air, 1 Earth, 1 Law |
| 33 | Telekinetic grab | 86 | Take an item,you can see but can't reach | 1 Air, 1 Law |
| 35 | Fire Bolt | 90 | A strength 8 missile attack | 3 Air, 4 Fire, 1 Chaos |
| 37 | Falador Teleport | 94 | Teleports you to falador | 3 Air, 1 Water, 1 Law |
| 39 | Crumble Undead | 98 | Hits skeletons,ghosts & zombies hard | 2 Air, 2 Earth, 1 Chaos |
| 41 | Wind Blast | 102 | A strength 9 missile attack | 3 Air, 1 Death |
| 43 | Superheat Item | 106 | Smelt 1 ore without furnace | 4 Fire, 1 Nature |
| 45 | Camelot Teleport (members) | 110 | Teleports you to Camelot | 5 Air, 1 Law |
| 47 | Water Blast | 114 | A strength 10 missile attack | 3 Air, 3 Water, 1 Death |
| 49 | Enchant Level 3 Amulet | 118 | For use on ruby amulets | 5 Fire, 1 Cosmic |
| 50 | Iban Blast (members) | 120 | Missile attack that does 25 damage
Requires the Iban staff from the Underground Passage quest. |
5 fire, 1 Death |
| 51 | Ardougne teleport (members) | 122 | Teleports you to Ardougne (requires to do Plague city quest first ) | 2 water and 2 law |
| 53 | Earth Blast | 126 | A strength 11 missile attack | 3 Air, 4 Earth, 1 Death |
| 55 | High Level Alchemy | 130 | Convert an item into more gold | 5 Fire, 1 Nature |
| 56 | Charge Water Orb (members) | 132 | Needs to be cast on a water Obelisk | 30 water, 3 cosmic,1 Glass Orb |
| 57 | Enchant Level 4 Amulet | 134 | For use on diamond amulets | 10 Earth, 1 Cosmic |
| 59 | Fire Blast | 138 | A strength 12 missile attack | 4 Air, 5 Fire, 1 Death |
| 60 | Claws of Guthix (members) | 140 | Summons the power of Guthix Must complete the Mage's Arena. Cast 100 times in mage arena to use outside Staff of Guthix& Guthix Cape needed to cast the spell |
4 Air, 1 Fire, 2 Blood |
| 60 | Sardomin Strike (members) | 140 | Summons the power of Sardomin. Must complete the Mage's Arena. Cast 100 times in mage arena to use outside Staff of Sardomin & Sardomin Cape needed to cast the spell |
4 Air, 2 Fire, 2 Blood |
| 60 | Flames of Zamorak (members) | 140 | Summons the power of Zamorak. Must complete the Mage's Arena. Cast 100 times in mage arena to use outside Staff of Zamorak & Zamorak Cape needed to cast the spell |
1 Air, 4 Fire, 2 Blood |
| 60 | Charge Earth Orb (members) | 140 | Needs to be cast on Earth Obelisk | 30 Earth, 3 Cosmic, 1 Glass Orb |
| 62 | Wind Wave (members) | 144 | A strength 13 missile attack | 5 Air, 1 Blood |
| 63 | Charge Fire Orb (members) | 146 | Needs to be cast on Fire Obelisk | 30 Fire, 3 Cosmic, 1 Glass Orb |
| 65 | Water Wave (members) | 150 | A strength 14 missile attack | 7 Water, 5 Air, 1 Blood |
| 66 | Charge Air Orb (members) | 152 | Needs to be cast on Air Obelisk | 30 Air, 3 Cosmic, 1 Glass Orb |
| 66 | Vulnerability (members) | 152 | Reduces your opponents defense by 10 % | 5 Earth, 5 Water, 1 Soul |
| 68 | Enchant Level 5 Amulet (members) | 156 | For use on Dragonstone Amulets | 15 Earth, 15 Water, 1 Cosmic |
| 70 | Earth Wave (members) | 160 | A strength 15 missile attack | 7 Earth, 5 Air, 1 Blood |
| 73 | Enfeeble (members) | 166 | Reduces your opponents strength by 10 % | 8 Earth, 8 Water, 1 Soul |
| 75 | Fire Wave (members) | 170 | A strength 16 missile attack | 7 Fire, 5 Air, 1 Blood |
| 80 | Charge (members) | 180 | Increase your mage arena spells damage | 3 Air, 3 Fire, 3 Blood |
| 80 | Stun (members) | 180 | Reduces your opponents attack by 10 % | 12 Earth, 12 Water, 1 Soul |
Note: After introduction of wilderness there is many new spawn points even for most sought after high lv runes.
4 elemental runes. Can be replaced by a staffs. Theses staffs can be brought from the staff shop in Varrock city.
|
|
Rune Type
|
Spawn Location
|
| Air Rune | in forest west of Lumbridge castle near well. 3 runes spawn behind luthas's
house (Banana field) on Karamja island. Search in Bestiary !! |
|
| Earth Rune | in forest north of Varrock Castle and in the Varrock Sewers Dungeon. Search in Bestiary !! |
|
| Fire Rune | in Desert Chasm, in Demon cave on Karamja Island. (demons drop 20 - 40)
Search in Bestiary !! |
|
| Water Rune | in Desert Chasm. Search in Bestiary !! |
Low and medium level runes - Runes can be found in many places, the easiest way to obtain the low level runes is to buy them from the magic shop's like the one in Varrock. The high level runes (*) can only be obtained by killing the correct monsters.
|
|
Rune Type
|
Description
|
Spawn Locations
|
| Body |
This rune is required for curse spells. |
On 2nd floor of in Al Kharid Scimitar shop and in the Varrock
Sewers Dungeon. There is a place just west of Varrock Castle inside the
gates where the body rune spawns. Search in Bestiary !! |
|
| Blood * (members) | This Rune is required for missile attacks | Search in Bestiary !! You get them from monsters such as ice warriors, and they are very rare. | |
| Chaos * | This rune is required for bolt spells | Search in Bestiary !! There is spawn point for Chaos runes guarded by 2 Moss giants in wilderness. | |
| Cosmic * | This is required for amulet enchant spells. | Search in Bestiary !! Spawn point is in the wilderness northwest corner. It is protected by ice giants and ice warriors. You can easily sneak by though at last Skrimzo say so .. | |
| Death * | This is required for blast spells. | Search in Bestiary !! | |
| Law * | This is required for teleport spells. | Search in Bestiary !! | |
| Mind |
This is required for strike spells |
On table near kitchen in Lumbridge Castle and in the Varrock
Sewers Dungeon. Search in Bestiary !! |
|
| Soul * (members | This rune required for curse spells | Only can be bought from the Wizard's Guild | |
| Nature * | This is required for object conversion spells. | There is spawn point in wilderness on isle (one spot is 4
and other 3 runes you need telekinetic grab to get them) Search in Bestiary !! thanks to Jurai_Knight & Madzozs |
(Thanks to: Lightning for rewriting all, Flex 10 and Visolela for dungeon info. Thanks also to our old friend, anonymous, for the idea of showing a picture of each rune here. Chalcedony who find spells we forget to add lol)
Some can be found in different dungeons and as drop from monsters if you know better please e-mail us.
Other Rune and Magic Tips
The fastest way to get runes is to buy them in some Magic Shop, but only if you can afford to. Alternately, if you can survive the fighting, the Dark Wizards in the stone circle south of Varrock's South Gate drop up to 12 runes of random kinds when you defeat them. If you're low level, watch out for the bearded Dark Wizards.
The wizard mind bomb drink in the falador bar will temporarily raise your magic 2 levels so you can practice with higher lv spell and get faster exp!
Edited by Silverion, Visolela, Lightning.